Build a cozy capybara colony and shape the world yourself — every tile you buy, you choose what it becomes.

In development · Coming to Steam in 2026 · PC · Solo & local co-op coming later

A capybara hut The colony's town center A farm plot A capybara strolling by

A colony sim that lets you breathe

The calm of a farming game, the satisfying loop of a builder, and a colony full of tiny lives — always on capybara time.

Choose your world, tile by tile

Every new tile you unlock offers a choice of three random biomes — forest, lake, caves, farmland. No two colonies ever look the same.

Capybaras with lives, not units

Every capy has a name, a mood, traits and wishes. They work, wander, soak in hot springs, fall in love and have babies.

Cozy by promise

Nights bring gentle pressure, but nobody ever dies — fainted capys recover at home. Prefer pure peace? Pacifist mode is one toggle away.

Every capybara has a life

Your colonists aren't workers on a spreadsheet. They're capybaras — and they act like it.

  • Traits like lazy, brave and foodie shape how each capy behaves
  • Assign jobs: forager, chopper, farmer, fisher, miner, guard
  • Wishes to fulfil — a hot-spring soak, a new hat, a road trip
  • Capys court, pair up and raise babies
  • Everything they live through lands in your Colony Chronicle
An adult capybara A baby capybara Another adult capybara

A colony writes its own story

Grow a meadow into a capital

From the first campfire to a bustling town — over 30 things to place, from huts and farms to hot springs, watchtowers and festival fields.

HutHut
FarmFarm
Fishing dockFishing Dock
Hot springHot Spring
WatchtowerWatchtower
Festival fieldFestival Field

Gentle nights, your rules

When night falls, snakes and jaguars test your torches, guards and walls. But CapyHaven keeps its cozy promise.

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Nobody ever dies

Fainted capys are carried home and recover by morning. Losses cost you time, never lives.

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Pacifist mode

Want zero combat? Turn it off entirely — on day one, no penalty, all content stays reachable.

Themed nights

Every fifth night is special: hunts, raids… and quiet, starlit gift nights for your colony.

A year that lives

Four seasons change daylight, harvests and moods. Festivals come with souvenir hats — be there or miss them.

🌸 Spring

Fresh blossoms, new arrivals, and the first harvests of the year.

☀️ Summer

Long lush days, busy farms, and lazy afternoons at the hot spring.

🍂 Autumn

Amber forests, mushroom cellars filling up before the cold.

❄️ Winter

Snow-dusted rooftops, warm huts, and festivals under the stars.

Latest update — v0.9

The colony now lives through a full year. Here's what's new in the current development build.

🍂 A year that lives

Four seasons change daylight, harvests and moods — and festivals arrive with souvenir hats you can only earn by being there.

🏛️ Colony Charter

A reworked 20-tech tree lets you age your village up to a capital — reachable even in full Pacifist mode.

♨️ New places to build

Hot springs, kitchens, schools, fishing docks and more — over 30 building types, connected by roads and framed by your own decor.

Wishlist CapyHaven

Releasing on Steam in 2026. Wishlisting is the single
biggest way to help a small indie game.

♥ Add to your Steam wishlist